Is it just me, or is Wizards really trying to figure out how to best balance flight? I think they've done it fairly well here. +2 to Charisma again, there are a lot of Charisma-heavy races these days, but that's totally fitting here so I can't complain. Totally new races like these are what I get most excited for wrt Plane Shifts, and the Siren is a good 'un. Rogue is really the class that feels most fitting for them +Dex also makes good Fighters and Monks and things, but the climbing speed more makes me think of positioning for Rogues. +2 Dex by itself feels weird, and it's a shame to lose 5 feet of speed, Fury of the Small, and Nimble Escape, but I can't say that Agile Climber isn't super thematic! I'd probably have given them the +1 Con and 30 foot speed myself, since they'd still be a bit less powerful than Volo's Goblins, but that's just me.
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